Assassin’s Creed: Odyssey Gameplay

Oct 15, 2018 | Assassin, Playlist, Third Person, Walkthrough | 0 comments

Complete Walkthrough

Assassin’s Creed Odyssey is an action role-playing video game played from a third-person perspective. At the beginning of the game, the player can select to play as either Alexios or Kassandra, Greek mercenaries and descendants of the Spartan king Leonidas I. In addition to completing the story campaign, players can freely explore a large open world set in Greece on foot or on horseback. As the player explores the world, they will encounter various non-playable characters (NPCs) who give players side missions to complete. They also discover locations of interests, clear out fortresses and camps, explore tombs and shipwrecks, and collect hidden treasures. Synchronization points in various landmarks in Greece, which serve as fast travel points, can also be unlocked. Players can also collect special collectibles and various crafting resources, such as iron ore, wood, leather, metal, and precious gems, through exploration and hunting wildlife. Other side activities players can undertake include competing in a gladiatorial arena and completing time-limited bounties and contracts. Unlike the previous games in the series, Odyssey offers two modes of gameplay: Guided mode shows the player the locations of their objects immediately using waypoints, while Exploration mode tasks players to find out the locations themselves after being given brief clues from other NPCs.

While the main campaign missions follow the mercenary as they reunite their family and stop the Cult of Kosmos, additional questlines task the players to defeat mystical creatures from Atlantis and take down cultists. As the game is set during the Peloponnesian War, Athens and Sparta control various parts of Greece. An area can be weakened if the player assassinates the nation leader, defeats members of their army, burns down war supplies, or pillages their nation chests. When a region is weakened, players can join a conquest battle to aid either the attacking or the defending side. Winning a battle will earn the player valuable loot, gear and experience points. Joining the attacking team is a more challenging experience but it will offer more gameplay benefits. A bounty is placed on the player character if they commit a crime such as stealing or hurting an innocent bystander in public. NPCs called Mercenaries will then arrive to hunt the player character, who can either kill the mercenary, pay the bounty, or assassinate the character who placed the bounty on them. Each area has a recommended level. The player may be easily overpowered if they venture into an area too early. However, the game’s difficulty is scaled in accordance to the player’s level. When interacting with other NPCs, players can select various dialogue options, including the option to develop a romantic relationship with particular NPCs. At key moments of the game’s campaign, players make crucial decisions which can affect the course of the story and lead to several different endings.

Combat
There are two modes of melee attack—light attacks are fast but weak, while heavy attacks are slow but strong. Players can also dodge enemy attacks, or parry them. The player character can use different types of melee weapons such as spears, heavy blunt weapons, daggers, swords, and bows and arrows to defeat enemies. The player may choose to equip armour, boots, helmets and gloves. The game features a weapon and gear system in which each weapon and piece of armour the player wears has different statistics and effects which provide a range of advantages. These can be equipped and upgraded individually, with additional gameplay benefits imbued into the weapons through engraving. The strength and power of these weapons depend on their level as well as their rarity. The rarer the weapon, the more powerful it is, and the cost of upgrading it scales to its level. The player character also commandeers a warship named Adrestia to explore the Aegean Sea. Players can launch arrows and javelins against hostile ships, cleave opponent ships directly, and command the crew to brace when they are attacked. When the health of enemy ship is nearly depleted, the player character can initiate naval boarding. Successful boarding provides the player with additional resources and restores the health of the Adrestia. The ship is upgradable; the player can improve the strength of the hull, boost the stamina of the rowers and customize their crew. While the player is exploring the sea, they may encounter Alpha ships, which are essentially enemy bosses that the players can defeat, as well as other mercenaries if the player’s bounty is high enough.

Stealth and open combat are equally viable choices for completing objectives. The player can use Leonidas’ spear to silently assassinate enemies, or knock them out in order to recruit them to join the player’s crew. The bodies of incapacitated enemies can be hidden to avoid alerting other enemies. The player can also call Ikaros, a golden eagle companion, to scout an area by highlighting enemies and objects.[31] The player character also has the ability to draw an enemy’s attention by whistling. As with other Assassin’s Creed games, the player character is an expert in free running and can climb nearly all structures. As the player completes quests, they earn additional experience points (XP), which allows the player to unlock new skills and abilities. The three skill trees are “hunter,” which focuses on ranged attacks through the use of a bow & arrow, “warrior,” which focuses on weapons-based combat, and “assassin,” which focuses on stealth and silent take-downs. Examples of the skills the player can unlock include “Spartan Kick”, which can knock an enemy back, and “Rush Assassination”, which allows the mercenary to throw Leonidas’ spear from afar against enemies. Some skills have a cooldown time, and others can only be used when the player’s adrenaline bar fills up. This can be achieved by inflicting damage or dodging and parring attacks.


 

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